![]() Spinning during a combo adds a multiplier of 0.5 for each 180, though grinding or wallriding resets this. The trucks setting does not change anything on N64, so I leave it on default (loose). Landing specials grants a small speed boost, and an unheld Christ Air is short so I use it on smaller jumps where Tony and Bucky do not have a fast enough special trick. ![]() This makes it useful for racking up points quickly. Unlike certain other high scoring grab specials, Christ Air can be held for extra points and spun for multipliers. Rune Glifberg, Tony Hawk and Bucky Lasek are tied for the fastest speed stat, but Rune's exclusive special Christ Air is the best signature move in the game. I also turn Trick Tips and Score Display Off, because they clutter the screen. This improves my top speed and dramatically increases my acceleration, but I must hold Flip Trick (default c-left) to move on the ground. The control setting for Autokick is turned Off. I prefer this control scheme for quick ollies off grinds and Wallrides, but I must be careful to avoid unwanted grinds. This glitch lets me map Jump/Ollie and Grindslide to the same button (c-down). I play on N64 NTSC (v1.0) for the shortest loading times and the Config Glitch. ![]() ![]() In no particular order, a non-comprehensive list of people who helped make this run possible: Nahoc, George, guished, BSGrind, ThePackle, TyPls, SilentLaws, Spiderwaffle, Discombobulator, Remedy, Kenny, MarsBars, crystal_kamikaze, Horse This run is the single segment any% record for both timing methods. SDA time is 3:19, from the in-game timer. ![]()
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